Monday, August 03, 2009

Failure and Renewal

I've been working on games for so long without actually producing anything publicly that I have decided to change my methods.

This Blog was supposed to be a catalyst for change in that by making thing public (or at least semi-public) I would force continuous advancement without constantly re-working things that I had already posted as fact. I sought to shame myself into forward action by denying myself the ability to revise the public image of what I have committed myself to.


'It Didn't Work!'


If you check the posting dates, you ca see that I have not posted anything in the last several months. That doesn't mean that I haven't written posts tho... The dashboard for this blog is filled with additional posts that are in draft form, and will probably never see the light of day. I have written and edited content, trying to perfect it and at the same time revising facts to concur with my current development directions. This has to stop!

What I will try to do now is to place my opinions, thoughts and progress into written form as they happen. I promise to refrain from revising history to suit my current whims.

That said, enough whining... Lets talk about development. :)

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